viewer.screenSpaceEventHandler.setInputAction(function onLeftClick(movement){
var pickedFeature =viewer.scene.pick(movement.position);
})
已经获取到鼠标点击选中对象, 需求:如何判断他是一个entity对象呢?
全设置了,没用
viewer.clock.startTime = startTime.clone();
viewer.clock.stopTime = stopTime.clone();
viewer.clock.currentTime = currentTime.clone();
viewer.clock.clockrange = Cesium.ClockRange.CLAMPED;
viewer.clock.canAnimate = false;
viewer.clock.shouldAnimate = false;
viewer.clock.onTick.removeEventListener(Exection);非要这样清楚吗? 那么这个时间怎么暂停呢?
是的, 我现在就想把netcdf的格网点数据渲染成这种效果,是一层层的格网点, 要单独写顶点着色器和片段着色器进行坐标转换和插值,配图是文献里面的,现在自己也想实现,改进一下不知道哪位大神可以实现
var tileset = new Cesium.Cesium3DTileset({ url: Cesium.IonResource.fromAssetId(3839) });
viewer.scene.primitives.add(tileset);
这个URL对应的资源是啥意思 如果要自己做该怎么做
举个例子:
// camera fly
var forward = 0;
var path_length = [1320, 200, 200, 200, 300]
var path_angle = [0.39269908125, 0.78539816339744830961566084581988, 0.78539816339744830961566084581988, 1.5707963267948966192313216916398]
var path_dir = ['u', 'r', 'r', 'r'];
var path_speed = [10, 5, 4, 2, 2];
var path_i = 0;
var fly_handler = null;
function freeFly(){
viewer.camera.moveForward(path_speed[path_i]);
forward += path_speed[path_i];
if (forward >= path_length[path_i]) {
if (path_i + 1 >= path_length.length) {
path_i = 0;
viewer.zoomTo(tileset, default_HeadingPitchRange);
return;
}
forward = 0;
if (path_dir[path_i] == 'u')
viewer.camera.lookUp(path_angle[path_i]);
if (path_dir[path_i] == 'r')
viewer.camera.lookRight(path_angle[path_i]);
path_i++;
}
}
function startToFly() {
require(["Cesium"],function(Cesium){
fly_handler = setInterval(freeFly, 100);
});
}
在Openlyaers 4.0中,可以通过以下方式对地图map对象的几个特定事件绑定自定义函数。 来自官网的例子:http://openlayers.org/en/latest/examples/moveend.html
function onMoveEnd(evt) {
const map = evt.map;
const extent = map.getView().calculateExtent(map.getSize());
const bottomLeft = toLonLat(getBottomLeft(extent));
const topRight = toLonLat(getTopRight(extent));
display('left', wrapLon(bottomLeft[0]));
display('bottom', bottomLeft[1]);
display('right', wrapLon(topRight[0]));
display('top', topRight[1]);
// TODO: your code...
}
map.on('moveend', onMoveEnd);
支持的事件是:
click (module:ol/MapBrowserEvent~MapBrowserEvent) - A click with no dragging. A double click will fire two of this.
dblclick (module:ol/MapBrowserEvent~MapBrowserEvent) - A true double click, with no dragging.
moveend (module:ol/MapEvent~MapEvent) - Triggered after the map is moved.
movestart (module:ol/MapEvent~MapEvent) - Triggered when the map starts moving.
pointerdrag (module:ol/MapBrowserEvent~MapBrowserEvent) - Triggered when a pointer is dragged.
pointermove (module:ol/MapBrowserEvent~MapBrowserEvent) - Triggered when a pointer is moved. Note that on touch devices this is triggered when the map is panned, so is not the same as mousemove.
postcompose (module:ol/render/Event~RenderEvent)
postrender (module:ol/MapEvent~MapEvent) - Triggered after a map frame is rendered.
precompose (module:ol/render/Event~RenderEvent)
propertychange (module:ol/Object~ObjectEvent) - Triggered when a property is changed.
singleclick (module:ol/MapBrowserEvent~MapBrowserEvent) - A true single click with no dragging and no double click. Note that this event is delayed by 250 ms to ensure that it is not a double click.